Real-time Rendering

Real-time Rendering

by TomasAkenine-Moller (Author), EricHaines (Author), NatyHoffman (Author)

Synopsis

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.

$22.46

Save:$49.75 (69%)

Quantity

1 in stock

More Information

Format: Hardcover
Pages: 1045
Edition: 3
Publisher: A K Peters/CRC Press
Published: 05 Sep 2008

ISBN 10: 1568814240
ISBN 13: 9781568814247