by Mat Buckland (Author)
Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.
Format: Paperback
Pages: 495
Publisher: Jones and Bartlett Publishers, Inc
Published: 01 Oct 2004
ISBN 10: 1556220782
ISBN 13: 9781556220784