
by N.Thompson (Author)
This book/CD-ROM package provides techniques for creating 32-bit sprite-based animation using Visual C++ and an object oriented approach. It develops a se of C++ classes from MFC classes to deal with device-independent bitmaps, palettes, sprites, and sounds. Appendices discuss using the WinG Library
Format: Paperback
Pages: 261
Edition: Pap/Cdr
Publisher: Microsoft Press,U.S.
Published: 01 Jan 1995
ISBN 10: 1556156693
ISBN 13: 9781556156694