Head First iPhone and iPad Development: A Learner's Guide to Creating Objective-C Applications for the iPhone and iPad

Head First iPhone and iPad Development: A Learner's Guide to Creating Objective-C Applications for the iPhone and iPad

by Dan Pilone (Author), TraceyPilone (Author)

Synopsis

Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools -- including Interface Builder, Xcode, and Objective-C programming principles -- to make your app stand out. Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications. * Install the iPhone OS SDK and get started using Interface Builder and XCode * Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management * Take advantage of iPhone OS patterns such as datasources and delegates * Preview your applications in the Simulator * Build more complicated interactions that utilize multiple views, data entry/editing, and rotation * Work with the iPhone's camera, GPS, and accelerometer * Optimize, test, and distribute your application We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone and iPad Development has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

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More Information

Format: Paperback
Pages: 672
Edition: 2
Publisher: O'Reilly Media
Published: 30 Jun 2011

ISBN 10: 1449387829
ISBN 13: 9781449387822

Author Bio
Dan Pilone is the founder and Managing Partner of Element 84, a consulting and mobile software development company. He has designed and implemented systems for NASA, Hughes, ARINC, UPS, and the Naval Research Laboratory. Dan has taught a number of iPhone and iPad development courses for O'Reilly, iPhone Bootcamp, and private development teams. He has taught project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including Head First iPhone Development, Head First Software Development, UML 2.0 in a Nutshell (0-596-00795-7) and UML 2.0 Pocket Reference (0-596-10208-9). Tracey Pilone is a project manager with Element 84, a startup in the DC area that offers consulting and iOS development services. She also continues to write for O'Reilly and Naval Research Labs. Before working as a writer, she spent several years working in and around the Washington DC area for two of ENR's (Engineering News Record) top 20 contractors as a construction manager in commercial construction. She is the co-author of Head First Algebra and Head First iPhone Development. She has a Civil Engineering degree from Virginia Tech, a Masters of Education from the University of Virginia, and holds a Professional Engineer's License in Virginia.