by Mario Andres Pagella (Author)
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Format: Paperback
Pages: 154
Edition: 1
Publisher: O'Reilly Media
Published: 07 Sep 2011
ISBN 10: 1449304753
ISBN 13: 9781449304751