3D Graphics for Game Programming

3D Graphics for Game Programming

by JungHyunHan (Author)

Synopsis

Deals with real-time graphics in video game development that balances theory and application. This book covers such concepts as rendering, texturing, post-processing, and animation. Each chapter includes boxed Math Notes that enable readers to access mathematical or theoretical content without interrupting the flow of the main text.

$97.04

Quantity

1 in stock

More Information

Format: Hardcover
Pages: 330
Edition: 1
Publisher: Chapman and Hall/CRC
Published: 25 Feb 2011

ISBN 10: 1439827370
ISBN 13: 9781439827376