The Game Inventor's Guidebook

The Game Inventor's Guidebook

by Brian Tinsman (Author)

Synopsis

For aspiring game inventors, avid players and game enthusiasts, this reference book has no equal. This practical how-to guide explains the step-by-step process inventors follow to publish role-playing games, collectible card games, miniature games and board games. The author presents helpful tips to aid in game invention and design and business advice on selling, manufacturing, distributing, retailing, marketing and self-publishing games. Other unique reference features include successful game inventor interviews; frequently asked questions; publisher, distributor and broker contacts; trade show information; and sample documents.

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More Information

Format: Paperback
Pages: 168
Edition: illustrated edition
Publisher: KP Books
Published: 26 Mar 2003

ISBN 10: 0873495527
ISBN 13: 9780873495523

Author Bio
Brian Tinsman is the concept acquisitions lead for Wizards of the Coast, the world's largest hobby game company, for which he reviews about 150 game submissions a year. As a professional game inventor Tinsman has also designed or contributed to more than 20 published products, including role-playing games, family games, strategy games and trading card games. Throughout his career, he has spoken with hundreds of inventors and dozens of publishers about the challenges involved in getting a game to market.