by Lee Adams (Author)
Using this text, programmers who want to explore the what-if world of visualization graphics can learn how to construct lifelike computer models using Windows versatile Graphics Device Interface (GDI). Windows application-building skills such as colour and bitmap programming, cell animation, mouse and keyboard input and GUI management are demonstrated. Also covered are advanced object- and image-based methods such as 3D modelling and design, procedural and kinetic animation, retouching, Fourier analysis and before-and-after analysis.
Format: Paperback
Pages: 571
Edition: Pap/Dis
Publisher: TAB Books Inc
Published: 01 Dec 1993
ISBN 10: 0830638121
ISBN 13: 9780830638123