My Avatar, My Self: Identity in Video Role-playing Games

My Avatar, My Self: Identity in Video Role-playing Games

by ZachWaggoner (Author)

Synopsis

Examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self.

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3 in stock

More Information

Format: Illustrated
Pages: 207
Edition: Illustrated
Publisher: McFarland & Co
Published: 15 Aug 2009

ISBN 10: 0786441097
ISBN 13: 9780786441099