Creation: Life and How to Make It

Creation: Life and How to Make It

by SteveGrand (Author)

Synopsis

Mankind now has within its grasp the power to synthesize true artificial life, playing out Dr Frankenstein's dream in both cyberspace and the real world. In this book, Steve Grand, a leading exponent of artificial life, provides the first authoritative and comprehensive tour of the frontiers of this burgeoning new creation. He surveys what has been achieved so far and looks at future possibilities for generating autonomous, intelligent, even conscious living things. The fundamental questions he tackles range widely: what is life? What should the minds, brains and bodies of these new life forms be like? What philosophical guidelines and computational frameworks are necessary? At the heart of this brilliantly accessible and thought-provoking book is the author's unique imaginative vision - a vision based on his experience of making some of the most advanced artificial life currently available.

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More Information

Format: Paperback
Pages: 240
Edition: New Ed
Publisher: Phoenix
Published: 04 Oct 2001

ISBN 10: 0753812770
ISBN 13: 9780753812778
Book Overview: Steve Grand is the architect and chief programmer of 'Creatures', the first computer game to use real artificial life. It has three-quarters-of-a-million users world-wide Shortlisted for the Aventis Prize for Science Books The first popular book on artificial life by one the field's leading innovators Nominated by The Sunday Times as one of the 18 scientists likely to revolutionize our lives in the coming century 'A self-taught genius... with an imaginative vision, even a philosophy, of artificial life' Richard Dawkins, author of The Selfish Gene 'A witty, intelligent, provocative account of how we might go about trying to create artificial life' Sunday Telegraph

Author Bio
Steve Grand was cofounder and director of technology at the UK-based CyberLife Technology. He left last year to start up Cyberlife Research, where he is attempting to build the world's first conscious machine. He is the inventor of the groundbreaking computer game 'Creatures'. A former visiting research fellow at the University of Sussex and columnist for a leading journal on artificial intelligence, he has written numerous articles and lectures widely on the topic of artificial life. He was nominated by The Sunday Times as one of 'The Brains Behind the 21st Century', and received a CBE in the millennium honours list for his contribution to the computer games industry.