
by StephenEllis (Editor)
Current advances in computer processing power and hardware have enabled computer graphics to present new pictorial displays and representations, now popularly understood as virtual reality or VR. Conceived by and elicited from the laboratory responsibility, according to Howard Rheingold's book "Virtual Reality", for the blast-off of VR technology in the mid 1980s, this book analyzes the communication that develops between human users and machines in both real and synthetic environments. The 39 internatioally authored chapters address the perceptual, physiological, scientific and engineering issues that impact on successful pictorial communication. Specific synthetic environments are exemplified in virtual imagery, head-mounted displays and panel munted pictorial display; real but unusual environments are encountered in extreme human activities like space travel.
Format: Paperback
Pages: 604
Edition: 1
Publisher: Taylor & Francis
Published: 13 Jul 1993
ISBN 10: 0748400826
ISBN 13: 9780748400829