3ds max 4 Fundamentals (Fundamentels)

3ds max 4 Fundamentals (Fundamentels)

by TedBoardman (Author)

Synopsis

3ds max 4 Fundamentals is a tutorial- reference in which the basic concepts of 3D representation and 3ds max are explored, with special attention given to new and upgraded features of the new release. The book focuses on key features so that the reader can use this basic knowledge to progress to a higher level of understanding and efficiency both in skill and in book choice.

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Quantity

2 in stock

More Information

Format: Paperback
Pages: 544
Edition: Pap/Cdr
Publisher: Prentice Hall Certification
Published: 18 Apr 2001

ISBN 10: 073571066X
ISBN 13: 9780735710665
Book Overview:

3ds max 4 Fundamentals is a tutorial- reference in which the basic concepts of 3D representation and 3ds max are explored, with special attention given to new and upgraded features of the new release. The book focuses on key features so that the reader can use this basic knowledge to progress to a higher level of understanding and efficiency both in skill and in book choice.


Author Bio

Ted Boardman (Plymouth, NH) specializes in 3D Studio Max training worldwide and is recognized as a Discreet Training Specialist. Ted?s client list includes many heavy hitters in the entertainment and gaming industry. Ted has co-authored Inside 3D Studio Max 3: Modeling, Materials, and Rendering; Inside 3D Studio Max 2: Modeling and Materials; and several other books and manuals. Other New Riders? books published by this author: Inside 3D Studio VIZ 3 (0735710023) Inside 3D Studio Max 3: Modeling, Materials and Rendering (0735711850) Inside 3D Studio Max 2, volume II: Modeling and Materials (1562058649)