3D Studio MAX 3 Fundamentals (Inside)

3D Studio MAX 3 Fundamentals (Inside)

by Michael Todd Peterson (Author)

Synopsis

For Graphic Application Courses. Whether you are new to 3D Studio MAX, upgrading from a previous release, or moving from 2D to 3D design, 3D Studio MAX 3 Fundamentals has everything you need to get up to speed quickly and easily. With fully illustrated examples, easy-to-follow exercises, time saving tips, and helpful notes, you'll learn how to build fundamental objects, create realistic textures, light a scene, place cameras, render basic animation, and more. This hands-on guide also explains complex 3D design concepts in a simple, easy-to-understand language to give you a solid foundation in the basics.

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More Information

Format: Paperback
Pages: 592
Edition: 1
Publisher: New Riders
Published: 16 Jul 1999

ISBN 10: 0735700494
ISBN 13: 9780735700499
Book Overview: Whether you are new to 3D Studio MAX, upgrading from a previous release, or moving from 2D to 3D design, 3D Studio MAX X Fundamentals has everything you need to get up to speed quickly and easily. With fully illustrated examples, easy-to-follow exercises, time saving tips, and helpful notes, you'll learn how to build fundamental objects, create realistic textures, light a scene, place cameras, render basic animation, and more. This hands-on guide also explains complex 3D design concepts in a simple, easy-to-understand language to give you a solid foundation in the basics.