Creation: Life and How to Make it

Creation: Life and How to Make it

by SteveGrand (Author)

Synopsis

Working mostly alone, almost single-handedly writing 250,000 lines of computer code, Steve Grand produced Creatures[registered], a revolutionary computer game that allows players to create living beings complete with brains, genes, and hormonal systems - creatures that live and breathe and breed in real time on an ordinary desktop computer. Enormously successful, the game inevitably raises the question: What is artificial life? And in this book - a chance for the devoted fan and the curious onlooker to see the world from the perspective of an original philosopher-engineer and intellectual maverick - Steve Grand proposes an answer.

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More Information

Format: Hardcover
Pages: 240
Publisher: Harvard University Press
Published: Nov 2001

ISBN 10: 0674006542
ISBN 13: 9780674006546

Media Reviews
If you've heard about A-life but aren't quite sure what it is or where it's going, Grand's book is an excellent place to enter one of the more exciting areas of twenty-first-century science. - John L. Casti, Nature Steve Grand is the creator of what I think is the nearest approach to artificial life so far, and his first book, Creation, is as interesting as you would expect. But he illuminates more than just the properties of life; his originality extends to matter itself and the very nature of reality. - Richard Dawkins, The Guardian
Author Bio
STEVE GRAND is co-founder and former director of technology at Creature Labs (United Kingdom). He has written and lectured widely on the topic of artificial life and was nominated by the Sunday Times (of London) as one of the Brains behind the 21st Century.