How to Use HTML and XHTML

How to Use HTML and XHTML

by Gary Rebholz (Author)

Synopsis

How to Use HTML & XHTML offers a visual, straightforward, and demystifying approach to the technology that currently makes the Web possible. It is carefully organized to visually teach the beginning HTML user what he needs to know to get a Web site up in the shortest time possible.

The book covers the HTML tags that are likely to be used on a beginner's Web page, and it is organized in a logical, step-by step order that reflects the natural progression a new Web page author will follow in developing a Web site with HTML. Unlike so many other books, this book does not treat the mastery of HTML as the ultimate goal, but rather as an all-important foundation upon which people can build their skills in Web development.

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More Information

Format: Paperback
Pages: 304
Edition: 1
Publisher: Sams
Published: 25 Jun 2001

ISBN 10: 0672320312
ISBN 13: 9780672320316
Book Overview:

Working professionals-designers and non-designers alike-want to learn ActionScript as it's used in the real world. There will be follow-ups to the Hillman Curtis book, showcasing Flash in the context of design. And there will be reference books outlining and explaining the capabilities of Flash's ActionScript functionality. This book, however, combines referential explorations of ActionScripting functionality with used-in-the-trenches techniques honed by one of the top Flash design houses-JuxtInteractive-and then adds further perspective on each subject area by including a substantive inspirational profile of how other high-profile Flash designers do it.Imagine a seminar for Web developers covering ActionScripting, pulled together and presented not by unknown, professional seminar presenters, but by a well-known and respected Flash design house. The first part of the seminar presents ActionScripting Fundamentals, not only for those new to ActionScripting, but also to explain best practices and proper workflow to those already using ActionScripting (this also helps correct bad habits). The second part of the seminar requires the class to walk through a deconstruction of the design house's own Website; the third part requires the class to work through the building and deconstruction of a special site developed especially for the seminar. In each part of the seminar, three pedagogical methods are used: 1.) Basic lecture/exposition of the material; 2.) How-To sections focusing on hands-on learning of detailed areas; and 3.) Inspiration Inserts, where the class explores and deconstructs other high-profile sites. The Website features the projects used throughout the book, as well as other resources pulled together by the JuxtInteractive authoring/development team. This site will be a destination learning site for anyone interested in a challenging approach to learning advanced ActionScripting techniques.


Author Bio

Gary Rebholz works as a training and development specialist for Sonic Foundry in Madison, Wisconsin. He has been involved with training in the creative services field for over 10 years. He has experience as a graphic designer, copywriter, software trainer, and Web designer.

Rebholz was an early developer of the Sonic Foundry Web site, and has taught numerous HTML classes. Over the past three years, he has demonstrated and taught about Sonic Foundry products in Mexico, Canada, and Europe, as well as many cities across the United States. He has developed and delivered training through books, custom computer applications, the Internet, classroom instruction, and more.

Other books published by this author:

  • How to Use Macromedia Flash 50-672-32004-5 (November 2000), 10,227 Net Domestic Units