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Used
Paperback
2004
$3.86
It's A Rat-Eat-Rat World...Every town on Discworld knows the stories about rats and pipers, and Maurice - a streetwise tomcat - leads a band of educated ratty friends (and a stupid kid) on a nice little earner. Piper plus rats equals lots and lots of money. Until they run across someone playing a different tune. Now he and his rats must learn a new concept: evil...
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Used
Paperback
2002
$3.42
Imagine a million clever rats. Rats that don't run. Rats that fight...Maurice, a scruffy tomcat with an eye for the main chance, has the perfect fiddle going. He has a stupid-looking kid for a piper, and he has his very own plague of rats - rats who are strangely educated, so Maurice can no longer think of them as 'lunch'. And everyone knows the stories about rats and pipers - and is giving him lots of money...Until they try the trick in the far-flung town of Bad Blintz, and the nice little con suddenly goes down the drain. Someone there is playing a different tune. A dark, shadowy tune. Something very, very bad is waiting in the cellars. The rats must learn a new word. Evil. It's not a game any more. It's definitely a rat-eat-rat world down there. In fact, that might only be the start...Bestselling novelist Terry Pratchett leads readers from tale to tail in a darkly imaginative and fiendishly entertaining story, the first for younger readers set in the Discworld universe, the setting of his phenomenally successful fantasy novels.
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Used
Hardcover
2004
$14.24
Maurice, a streetwise tomcat, has come up with the perfect scam. Inspired by the Pied Piper tale, cat and kid lead a band of rats from town to town to fake invasions of vermin. The rewards to get the rats out of town are plentiful. It works perfectly - until their little con game is sussed.
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New
Paperback
2003
$19.29
An engaging classroom playscript. Maurice is no ordinary cat. He's amazing. He can think, he can talk...and he has an amazing scam going. And all he needs to pull it off is an army of intelligent rats and one stupid-looking kid. But when his gang enter Bad Blintz, the town they have decided to con next, they soon realize that all is not as it should be - and decide to investigate. Three squads of rats spread out under the town, their mission to dismantle traps, bury poison, do some serious widdling, and to find out exactly what those resident rat-catchers are up to...