Ready-to-Run Java 3D : With Plug-and-Play Code

Ready-to-Run Java 3D : With Plug-and-Play Code

by KirkBrown (Author), Daniel Petersen (Author)

Synopsis

This text shows Web developers how to add interactive content to attract and hold Internet visitors to Websites. Readers should gain a working understanding of how Java 3D fits into other Web technologies, how to use special development tools included with the Java 3D product, and methods to construct rich, 3D Java programs for business applications and gaming. Examples and diagrams are provided and should make the learning of complex graphics modelling and rendering intuitive and friendly. The author starts with a primer on Java and 3D Graphics as a basic review, then proceeds to show Web developers how to master specific 3D techniques, including shadowing and fog, texture manipulation, 3D fonts, image processing, and 3D sound. The CD-ROM has at least one dozen ready-to-use 3D applets, including simple, detailed instructions on how to use and customise them with original art, sound and shapes. Designers can quickly change the applets to meet their own needs u for example, add their company colors and trademarks.

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More Information

Format: Paperback
Pages: 416
Edition: Pap/Cdr
Publisher: John Wiley & Sons
Published: 22 Apr 1999

ISBN 10: 0471317020
ISBN 13: 9780471317029

Author Bio
KIRK BROWN is a Senior Engineer with Sun Microsystems Advanced Technology Group. He has engineered 3D visualization demos, Java products, and computer graphics API products. He has also been a CTO for a Java software company. DANIEL PETERSEN is a Senior Engineer on Sun's Java 3D project team and contributing author to the Java 3D API specification.