
by PaulCoulton (Author), ReubenCharlesEdwards (Author), HelenClemson (Author)
Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. * Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones * Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 * Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.
Format: Paperback
Pages: 328
Publisher: John Wiley & Sons
Published: 16 Feb 2007
ISBN 10: 0470027657
ISBN 13: 9780470027653