by Glenn Rowe (Author)
This is an introduction to writing 2D and 3D graphics programs using Java and Java 3D. Comprehensive coverage is given of the graphics capabilities of Java, without assuming any prior knowledge of graphics. Readers should be familiar with the basics of Java programming and secondary school mathematics. Numerous code examples are given.
Format: Paperback
Pages: 352
Edition: 2001
Publisher: Palgrave
Published: 06 Sep 2001
ISBN 10: 033392097X
ISBN 13: 9780333920978
Book Overview: Dr Glenn Rowe previous publications' include The Essence of Java Programming , An Introduction to Data Structures and Algorithms with Java and An Introduction to Data Structures and Algorithms with C++ .