by EricaSadun (Author)
This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple's official documentation.
-Tim Burks, iPhone Software Developer, TootSweet Software
Erica Sadun's technical expertise lives up to the Addison-Wesley name. The iPhone Developer's Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book.
-Jacqui Cheng, Associate Editor, Ars Technica
We make our living writing this stuff and yet I am humbled by Erica's command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers.
-Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance
The iPhone Developer's Cookbook: Building Applications with the iPhone SDK should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple's own documentation.
-Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc
Erica's book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple's Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what's going on behind the scenes on this incredible mobile platform.
-John Zorko, Sr. Software Engineer, Mobile Devices
The iPhone and iPod touch aren't just attracting millions of new users; their breakthrough development platform enables programmers to build tomorrow's killer applications. If you're getting started with iPhone programming, this book brings together tested, ready-to-use code for hundreds of the challenges you're most likely to encounter. Use this fully documented, easy-to-customize code to get productive fast-and focus your time on the specifics of your application, not boilerplate tasks.
Leading iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping you set up your development environment, and showing how iPhone applications are constructed. Next, she offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs:
You'll even discover how to use Cover Flow to create gorgeous visual selection experiences that put scrolling lists to shame!
This book is organized for fast access: related tasks are grouped together, and you can jump directly to the right solution, even if you don't know which class or framework to use. All code is based on Apple's publicly released iPhone SDK, not a beta. No matter what iPhone projects come your way, The iPhone Developer's Cookbook will be your indispensable companion.
Format: Paperback
Pages: 384
Edition: 1
Publisher: Addison Wesley
Published: 13 Oct 2008
ISBN 10: 0321555457
ISBN 13: 9780321555458
Book Overview: The iPhone Developer's Cookbook introduces Apple's iPhone SDK to readers and provides step-by-step details on how to build programs that run on the iPhone and iPod touch. Each Recipe focuses on the use of a class and provides completely re-usable code that readers can copy and implement in their own applications. More importantly, the iPhone Developer's Cookbook discusses many methods and variations, so the reader learns how to create classes in different forms: for example, using a Navigation Bar with two buttons, with one button, or none; using a back button shape; and with optional label text. In addition to these recipes, the iPhone Developer's Cookbook helps walk the reader through setting up the compilation toolchain on their personal Macintosh, discusses the differences between Cocoa and iPhone, and goes through the tools needed to perform basic reverse-engineering on iPhone frameworks so readers can expand their scope into the full iPhone framework collection. It also discusses a number of ways to install the finished product into the iPhone Applications folder, both directly and by using third-party installer and update apps including Installer.app and the Breezy/PXL project.
Erica Sadun has written, coauthored, and contributed to about three dozen books about technology, particularly in the areas of programming, digital video, and digital photography. An unrepentant geek, Sadun has never met a gadget she didn't need. Her checkered past includes run-ins with NeXT, Newton, iPhone, and myriad successful and unsuccessful technologies. When not writing, she and her geek husband parent three adorable geeks-in-training, who regard their parents with restrained bemusement.