Agile Software Development: The Cooperative Game: The Cooperative Game (2nd Edition) (Agile Software Development Series)

Agile Software Development: The Cooperative Game: The Cooperative Game (2nd Edition) (Agile Software Development Series)

by Alistair Cockburn (Author)

Synopsis

Agile Software Development is a highly stimulating and rich book. The author has a deep background and gives us a tour de force of the emerging agile methods.

-Tom Gilb

The agile model of software development has taken the world by storm. Now, in Agile Software Development, Second Edition, one of agile's leading pioneers updates his Jolt Productivity award-winning book to reflect all that's been learned about agile development since its original introduction.

Alistair Cockburn begins by updating his powerful model of software development as a cooperative game of invention and communication. Among the new ideas he introduces: harnessing competition without damaging collaboration; learning lessons from lean manufacturing; and balancing strategies for communication. Cockburn also explains how the cooperative game is played in business and on engineering projects, not just software development

Next, he systematically illuminates the agile model, shows how it has evolved, and answers the questions developers and project managers ask most often, including

* Where does agile development fit in our organization?

* How do we blend agile ideas with other ideas?

* How do we extend agile ideas more broadly?

Cockburn takes on crucial misconceptions that cause agile projects to fail. For example, you'll learn why encoding project management strategies into fixed processes can lead to ineffective strategy decisions and costly mistakes. You'll also find a thoughtful discussion of the controversial relationship between agile methods and user experience design.

Cockburn turns to the practical challenges of constructing agile methodologies for your own teams. You'll learn how to tune and continuously reinvent your methodologies, and how to manage incomplete communication. This edition contains important new contributions on these and other topics:

* Agile and CMMI

* Introducing agile from the top down

* Revisiting custom contracts

* Creating change with stickers

In addition, Cockburn updates his discussion of the Crystal methodologies, which utilize his cooperative game as their central metaphor.

If you're new to agile development, this book will help you succeed the first time out. If you've used agile methods before, Cockburn's techniques will make you even more effective.

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More Information

Format: Illustrated
Pages: 504
Edition: 2
Publisher: Addison-Wesley Professional
Published: 19 Oct 2006

ISBN 10: 0321482751
ISBN 13: 9780321482754
Book Overview: The agile model of software development took the world by storm in 2001. By 2002, there were books and conferences on agile development. By 2006, it has influenced everything from procurement contracts to military procurement procedures, to college curriculum to project management. Six years ago Alistair Cockburn wrote the first edition of this book right after the crafting of the Manifesto for Agile Software Development. Since then a LOT has changed and with it a need for a revised edition that reflects the current picture of agile development. The first edition asked What does this mean? This revised edition goes beyond the basic question and now answers: Where does agile fit in the total set of development situations? ; How do we blend these ideas with others? ; and eventually How do we extend these ideas to other fields? In addition the cooperative game model grew alongside the agile model, striking a chord with business people as well as developers, making this a timely and essential revision for agile development.

Author Bio

Dr. Alistair Cockburn is an internationally renowned expert on all aspects of software development, from object-oriented modeling and architecture, to methodology design, to project management and organizational alignment. One of the pioneers who coined the term agile software development, he co-authored the 2001 Agile Software Development Manifesto and the 2005 Declaration of Interdependence. Since 1975, he has led projects and taught in places from Oslo to Cape Town, from Vancouver to Beijing. His work has covered topics from design to management to testing, in research, in government, and in industry. His most recent book is Crystal Clear: A Human-Powered Methodology for Small Teams. His books Writing Effective Use Cases and Agile Software Development won back-to-back Jolt Productivity Awards in 2001 and 2002.