by Chris Crawford (Author)
As a game designer or media storyteller, you know that the story is everything. However, figuring out how to tell it interactively - can be challenging. This work provides examples of contemporary games that rely on different technologies - and learn the storytelling lessons to be garnered from each of the past methodologies.
Format: Paperback
Pages: 384
Edition: 1
Publisher: New Riders
Published: 06 Oct 2004
ISBN 10: 0321278909
ISBN 13: 9780321278906