Cocoa: Programming for OS X

Cocoa: Programming for OS X

by Aaron Hillegass (Author)

Synopsis

A new edition of this title is available, ISBN-10: 0321503619 ISBN-13: 9780321503619

The highly acclaimed introduction to Cocoa-recommended most by experienced Mac OS X developers now updated and expanded.

Here's what critics said about the first edition:

Reading this book is the absolute best way to learn how to harness the power of this amazing technology.
-Andrew Stone, President, Stone Design, www.stone.com

Make sure this is the first one you pick up. It's the best book for a beginning Cocoa programmer.
-From the review on HyperJeff.net&

I love this book. The descriptions are clear, the examples logical. Everything a programmer needs to get up to speed on Cocoa.
-Dave Mark, Editor, MacTech Magazine

To help programmers develop applications for Mac OS X, Apple is now giving away XCode, Interface Builder, and the Cocoa frameworks-the tools used to create Safari, GarageBand, Mail, and the iApps. Cocoa (R) Programming for Mac (R) OS X, Second Edition, will give you a complete understanding of how to use these tremendously powerful tools and frameworks to write full-featured applications for the Mac.

Guiding programmers through the key features of Cocoa, this book emphasizes design patterns that enable you to predict the behavior of classes you have never used before. Written in a tutorial format, it takes you step-by-step through the creation of six applications and an Interface Builder palette. Each project introduces several new ideas, and as each concept or technique is discussed, the author, drawing on his own extensive experience, shows you the right way to use it.

Updated for Xcode and Mac OS X 10.3, new chapters in this second edition include coverage of OpenGL, AppleScriptability, the undo manager, creating frameworks, and a brief introduction to using GNUstep on Linux.



$22.80

Save:$22.67 (50%)

Quantity

1 in stock

More Information

Format: Paperback
Pages: 480
Edition: 2
Publisher: Addison Wesley
Published: 30 Apr 2004

ISBN 10: 0321213149
ISBN 13: 9780321213143
Book Overview:

According to Apple, The Cocoa application environment is designed specifically for Mac OS X-only native applications. It is comprised of a set of object-oriented frameworks that support rapid development and high productivity. The Cocoa frameworks include a full-featured set of classes designed to create robust and powerful Mac OS X applications. The object-oriented design simplifies application development and debugging. Cocoa Programming for Mac OS X, 2/e teaches programmers and developers all the tools for Cocoa development. This book has a strong tutorial format and is completely updated for Mac OS X 10.2. The reader is guided through writing five applications and an InterfaceBuilder palette. Each project teaches several new ideas. As a new concept or technique is introduced, the text describes it in detail. This book will cover in depth the following topics: Cocoa: What is it? Where did it come from; ProjectBuilder, Objective-C, Controls, Archiving, Helper Objects, Multiple nibs, Getting and Setting User Defaults, Using Notifications, Custom Views, Responders and Keyboard events, Creating InterfaceBuilder Palettes, NSTimer, Updating Menus, Working with NSTextView and Using Java with Cocoa.


Author Bio

Aaron Hillegass, who worked at NeXT and Apple, now teaches popular Cocoa programming classes at Big Nerd Ranch. At NeXT, he wrote the first course on OpenStep, the predecessor to today's Cocoa tools.This book is based on the Big Nerd Ranch course and is influenced by more than a decade of work with OpenStep and Cocoa.