Rendering with mental ray & 3ds Max

Rendering with mental ray & 3ds Max

by N/A

Synopsis

Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to step-by-step tutorials that teach you how to render scenes with indirect light or with specific effects, such as depth of field and motion blur. In this title, contour line shading and various other mental ray features are presented in detail, then you learn how to use the different light types of 3ds Max inside mental ray and how to use mental ray's own specific area lights and its new daylight system. Finally, the book reviews mental ray-specific materials and what effects can be obtained by using most of the specific mental ray shaders. Key features of this title are: color reproductions that illustrate a wide array of subtle techniques; contains never-before-published information about how shaders work; and, a companion CD-ROM that includes tutorial project files.

$3.25

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Quantity

2 in stock

More Information

Format: Paperback
Pages: 258
Edition: 1
Publisher: Focal Press
Published: 16 May 2007

ISBN 10: 0240808932
ISBN 13: 9780240808932

Media Reviews
Put yourself on a path to productivity with Joep's deliberate approach to a logical workflow. Enjoy the exercises and the satisfaction you get from producing cost effective renderings and a foundation of knowledge that you can apply to your work.
Ted Boardman,
Author and Instructor

'A solid foundation. with thorough explanations, practical examples, and lots of pictures. Each chapter provides a clear set of objectives and insightful production tips.'
Steven D. Papke,President, Vizdepot.com
Author Bio
Joep van der Steen is formally trained as a civil engineer. He has worked in computer animation and visualization for the past 15 years, devoting recent years to sales and training for 3ds Max and Viz within the Benelux countries. As an extension of his training activities Joep hosts an internet support portal (www.3dstudio.nl) with related tutorials and models, and annually teaches a high school level course on the fundamentals of 3ds Max. Joep mastered mental ray rendering by repeatedly throwing himself into its cold deep waters without water wings. Joep van der Steen is formally trained as a civil engineer. He has worked in computer animation and visualization for the past 15 years, devoting recent years to sales and training for 3ds Max and Viz within the Benelux countries. As an extension of his training activities Joep hosts an internet support portal (www.3dstudio.nl) with related tutorials and models, and annually teaches a high school level course on the fundamentals of 3ds Max. Joep mastered mental ray rendering by repeatedly throwing himself into its cold deep waters without water wings.