Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques)

Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques)

by Darren Brooker C Gartist Cosgrove Hall Digital . (Author)

Synopsis

Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

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More Information

Format: Paperback
Pages: 416
Edition: 3
Publisher: Focal Press
Published: 12 Nov 2008

ISBN 10: 024052117X
ISBN 13: 9780240521176

Media Reviews
Students and seasoned artists will benefit from the broad concepts and specific examples delivered. --Robert Taylor, CG Supervisor & Consultant

If you work in game art, film or architectural visualisation, you'll need this lighting handbook. --3D World Magazine
Author Bio
Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News. Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.