C++ Primer

C++ Primer

by StanleyB.Lippman (Author)

Synopsis

Third Edition now available! C++ Primer was widely regarded as the most effective introduction to the C++ programming language. The new edition covers C++ as reflected in its latest release, Release 3.0, and the ANSI base document, The Annotated C++ Reference Manual, by Ellis and Stroustrup. As a leading member of the team working on the implementation of Realease 3.0, Lippman provides invaluable insights into the new language features. The most important new addition to the C++ language is the template facility, a feature that facilitates the development of extensive class and algorithmic libraries. Lippman provides comprehensive coverage of this new feature, including a rich variety of examples showing how templates can be used effectively. Features *Includes a new chapter on object-oriented design, using as an example the implementation of a template facility in a C++ compiler. *Covers exception handling, now a formal part of the C++ language. *Discusses the differences betweeen the Realease 2.0 and Release 3.0 language definition. C++ PRIMER, SECOND EDITION is useful both as a learning tool and as a reference to C++. It assumes only an understanding of the basic constructs of a programming language. Experienced programmers will appreciate the comprehensive coverage of language features recently introduced into C++. Visit the ftp site for the book 0201548488B04062001

$3.30

Save:$34.88 (91%)

Quantity

2 in stock

More Information

Format: Paperback
Pages: 640
Edition: 2
Publisher: Addison Wesley
Published: 16 Jul 1991

ISBN 10: 0201548488
ISBN 13: 9780201548488

Author Bio

Stanley B. Lippman is Architect with the Visual C++ development team at Microsoft. Previously, he served as a Distinguished Consultant at the Jet Propulsion Laboratories (JPL). Stan spent more than twelve years at Bell Laboratories, where he worked with Bjarne Stroustrup on the original C++ implementation and the Foundation research project. After Bell Laboratories, Stan worked at Disney Feature Animation, originally as principal software engineer, then as software technical director on Fantasia 2000.

0