by KarenCollins (Editor), Bill Kapralos (Editor), HollyTessler (Editor)
What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.
Format: Hardcover
Pages: 624
Publisher: OUP USA
Published: 29 May 2014
ISBN 10: 0199797226
ISBN 13: 9780199797226