by KarenCollins (Editor), Bill Kapralos (Editor), HollyTessler (Editor)
What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.
Format: Paperback
Pages: 626
Edition: Reprint
Publisher: Oxford University Press
Published: 01 Mar 2017
ISBN 10: 0190651059
ISBN 13: 9780190651053