Artificial Intelligence for Games

Artificial Intelligence for Games

by IanMillington (Author), JohnFunge (Author)

Synopsis

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. This book focuses on the problem of improving the quality of AI in games. It includes examples from over 100 real games.

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More Information

Format: Hardcover
Pages: 896
Edition: 2
Publisher: Morgan Kaufmann
Published: 18 Sep 2009

ISBN 10: 0123747317
ISBN 13: 9780123747310