by Kari Pulli (Author)
Explains writing real-time 3D graphics applications for mobile devices. This book demonstrates the programming interfaces that enable dynamic 3D media on cell phones, GPS systems and media players. It offers coverage of background essentials and presents examples, including working code in both of the dominant mobile APIs, OpenGL ES and M3G.
Format: Illustrated
Pages: 500
Edition: 1
Publisher: Morgan Kaufmann
Published: 12 Dec 2007
ISBN 10: 0123737273
ISBN 13: 9780123737274