Digital Game-based Learning

Digital Game-based Learning

by Marc Prensky (Author)

Synopsis

A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it.

$14.21

Quantity

2 in stock

More Information

Format: Hardcover
Pages: 268
Publisher: McGraw-Hill Inc.,US
Published: 01 Jan 2001

ISBN 10: 0071363440
ISBN 13: 9780071363440

Media Reviews
Every corporate trainer and school-teacher in America, if not the world, should take a break right now and devour these fascinating and disturbing 50 pages.