Girl Code: Gaming, Going Viral, and Getting It Done

Girl Code: Gaming, Going Viral, and Getting It Done

by Andrea Gonzales (Author), Sophie Houser (Author)

Synopsis

A New York Public Library Best Book of 2017

Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!

Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea Andy Gonzales and Sophie Houser's journey from average teens to powerhouses.

Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they've learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.

A Junior Library Guild selection

A Children's Book Council Best STEM Trade Book for Students K-12

$10.88

Quantity

20+ in stock

More Information

Format: Illustrated
Pages: 304
Edition: Illustrated
Publisher: HarperColl
Published: 03 May 2018

ISBN 10: 006247247X
ISBN 13: 9780062472472

Media Reviews
Brilliantly funny... Readers seeking a factual title about enterprising teens creating solutions to social problems will find Andrea and Sophie's story inspirational -- Bulletin of the Center for Children's Books
Tech-centered empowerment for those who feel voiceless. -- Kirkus Reviews
[Andrea and Sophie's] intelligence, humanity, creativity, seriousness of purpose, and humor will stick with readers, and inspire them. -- Publishers Weekly
Gonzales's and Houser's writing styles are conversational and work well to dispel the aura of inaccessibility that often surrounds works on technology... Inspiring and hopeful; a great addition to libraries with novice and expert coders alike -- School Library Journal
A good text to add to STEM shelves needing female-centered information. -- Voice of Youth Advocates (VOYA)
Set against the backdrop of coding camp, Girl Code is the story of two teen girls who create a viral video game and become famous-except this story isn't fiction. (from the article 10 Books About Coding to Inspire Girls to Lead the Next Tech Revolution ) -- Brightly
Author Bio
Andrea Andy Gonzales is a graduate of Hunter College High School and is now attending the University of North Carolina at Chapel Hill as a Robertson Scholar. The summer before her freshman year of high school, Andy started learning to code. Since then, she's been passionate about computer science and women in science, technology, engineering, and mathematics (STEM). When Andy attended Girls Who Code, she learned the power of working with other girls, and that led to the creation of the video game Tampon Run, which she co-built with Sophie Houser. Tampon Run's success exceeded all expectations, and Andy was thrown into a world outside of her high school. Beyond her passion for computer science, Andy is a music, comic book, and video game enthusiast. She looks forward to remaining an active advocate for women in computer science. Sophie Houser is a student at Brown University who learned to code at the Girls Who Code summer program. As her final project she co-created a game called Tampon Run with Andrea Gonzales to break down the menstrual taboo in society. The game went viral, throwing her into the limelight of the press, the public, and the tech world. In addition to coding, Sophie also enjoys laughing with her friends, wearing socks with interesting patterns, and Photoshopping funny scenes. She is pursuing all of these passions as well as many more at college and beyond.