by ToddDaniele (Author)
Learn how to create professional models for advertising on TV and the web. Blending real-world experience and the technical aspects of poly-modeling, this book shows how to ultimately create content in a dynamic, efficient manner.
This collection of tips, tricks and techniques will give you the freedom to determine the edge flow and overall mass of your models through this free-form digital sculpting method. The accompanying website offers instructional files that show the models in progressive stages of development. In addition there is a free user forum for interactive feedback and information.
Format: Paperback
Pages: 288
Publisher: Focal Press
Published: 20 Nov 2008
ISBN 10: 0240810929
ISBN 13: 9780240810928
I consider myself a seasoned 3ds Max user, but I have always struggled with poly-modeling organic shapes inside 3ds Max. Todd Daniele explained several of the missing links for me. Without any hesitation I would highly recommend this book to anyone using 3ds Max that wants to immediately improve their modeling techniques. --Jeff Patton, Freelance Digital Artist
While I personally feel like Todd may be giving a little bit too much away, his new book is the perfect companion for both intermediate and uber-advanced modelers. Whether you're looking for a refresher on the basics or trying to take it to the next level, Todd's book is a must-read! --Jesse Holmes, Freelance TD & VFX Supervisor