Rules of Play: Game Design Fundamentals
by Katie Salen,Eric Zimmerman
ISBN 13: 9780262240451
Format: Illustrated (688 pages) Publisher: MIT Press Published: 04 Nov 2003
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Producing Games: From Business and Budgets to Creativity and Design
by D Cohen,Sergio Bustamante
ISBN 13: 9780240810706
Format: Illustrated (304 pages) Publisher: Routledge Published: 21 Oct 2009
The Video Game Theory Reader
by Mark J. P. Wolf
ISBN 13: 9780415965798
Format: Illustrated (368 pages) Publisher: Routledge Published: 19 Aug 2003
JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements (Beginning) (Expert's Voice in Java Technology)
by Lucas Jordan,Ryan Donahue
ISBN 13: 9781430226239
Format: Illustrated (274 pages) Publisher: Apress Published: 21 Dec 2009
Game Programming Gems 3
by Dante Treglia
ISBN 13: 9781584502333
Format: Hardcover (663 pages) Publisher: Charles River Media Published: 01 Jul 2002
Game Design, Theory and Practice (Wordware Game Developer's Library): Theory and Practice, Second Edition
by Richard Rouse III
ISBN 13: 9781556229121
Format: Illustrated (704 pages) Publisher: Jones and Bartlett Publishers, Inc Published: 01 Sep 2004
Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)
by Karen Schrier, David Gibson
ISBN 13: 9781615208456
Format: Illustrated (396 pages) Publisher: Engineering Science Reference Published: 15 Mar 2010
Agile Software Development: The Cooperative Game: The Cooperative Game (2nd Edition) (Agile Software Development Series)
by Alistair Cockburn
ISBN 13: 9780321482754
Format: Illustrated (504 pages) Publisher: Addison-Wesley Professional Published: 19 Oct 2006
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
by Andrew Davison
ISBN 13: 9781590598177
Format: Hardcover (532 pages) Publisher: Springer Published: 30 Apr 2007
XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
by Riemer Grootjans
ISBN 13: 9781430218555
Format: Illustrated (669 pages) Publisher: Apress Published: 02 Jun 2010
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006
Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online (CONSUMER APPL & HARDWARE - OMG)
by Todd Perkins
ISBN 13: 9780071545259
Format: Illustrated (315 pages) Publisher: McGraw-Hill Education Published: 01 Jun 2008