Logic and Games on Automatic Structures: Playing with Quantifiers and Decompositions (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
by Lukasz Kaiser
ISBN 13: 9783642228063
Format: Paperback (130 pages) Publisher: Springer Published: 22 Jul 2011
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Multiplayer Gaming and Engine Coding for the Torque Game Engine
by Edward F. Maurina
ISBN 13: 9781568814223
Format: Paperback (450 pages) Publisher: A K Peters Published: 03 Oct 2008
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
by Stephane Natkin
ISBN 13: 9781568812977
Format: Paperback (135 pages) Publisher: A K Peters Published: 08 Jun 2006
AI for Games and Animation: A Cognitive Modeling Approach
by John David Funge
ISBN 13: 9781568811031
Format: Hardcover (236 pages) Publisher: A K Peters/CRC Press Published: 22 Jul 1999
Chips Challenging Champions: Games, Computers and Artificial Intelligence
by Jonathan Schaeffer
ISBN 13: 9780444509499
Format: Illustrated (370 pages) Publisher: North Holland Published: 17 Apr 2002
Advanced Java Game Programming (Expert's Voice)
by David Wallace Croft
ISBN 13: 9781590591239
Format: Illustrated (605 pages) Publisher: Apress Published: 30 Mar 2004
Game Physics
by David H. Eberly
ISBN 13: 9780123749031
Format: Hardcover (902 pages) Publisher: CRC Press Published: 04 May 2010
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0
by Jeff; Fulton, Steve Fulton
ISBN 13: 9781430226147
Format: Paperback (664 pages) Publisher: FRIENDS OF ED Published: 17 Mar 2010
Rules of Play: Game Design Fundamentals
by Katie Salen,Eric Zimmerman
ISBN 13: 9780262240451
Format: Illustrated (688 pages) Publisher: MIT Press Published: 04 Nov 2003
Producing Games: From Business and Budgets to Creativity and Design
by D Cohen,Sergio Bustamante
ISBN 13: 9780240810706
Format: Illustrated (304 pages) Publisher: Routledge Published: 21 Oct 2009
Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends
by Rich Newman
ISBN 13: 9780240810713
Format: Paperback (248 pages) Publisher: Focal Press Published: 10 Oct 2008
Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
by Dan Waters
ISBN 13: 9781430218616
Format: Illustrated (434 pages) Publisher: Apress Published: 16 Mar 2009