Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
by James Silva,John Sedlak
ISBN 13: 9781430209799
Format: Paperback (450 pages) Publisher: APRESS Published: 17 Sep 2008
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Fun and Games: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings (Lecture Notes in Computer Science / Programming and Software Engineering)
by
ISBN 13: 9783540883210
Format: Paperback (203 pages) Publisher: Springer Published: 08 Oct 2008
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)
ISBN 13: 9783540892199
Format: Paperback (257 pages) Publisher: Springer Published: 19 Nov 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
PSP Game Creation for Teens
by Michael Duggan
ISBN 13: 9781435457843
Format: Paperback (375 pages) Publisher: Delmar Cengage Learning Published: 19 Jan 2011
Learn iPhone and iPad cocos2d Game Development: Use Cutting-edge tools to create exciting iPhone and iPad games
by Steffen Itterheim
ISBN 13: 9781430233039
Format: Paperback (416 pages) Publisher: APRESS Published: 05 Dec 2010
Computer Visualization for the Theatre: 3D Modelling for Designers
by Gavin Carver,Christine White
ISBN 13: 9780240516172
Format: Paperback (240 pages) Publisher: Focal Press Published: 11 Aug 2003
Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games
by Michael Thornton Wyman
ISBN 13: 9780240812854
Format: Paperback (240 pages) Publisher: Focal Press Published: 15 Nov 2010
Game Physics Pearls
ISBN 13: 9781568814742
Format: Hardcover (300 pages) Publisher: A K Peters/CRC Press Published: 23 Jul 2010
AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
by David Wesley,Gloria Barczak
ISBN 13: 9780566091674
Format: Hardcover (278 pages) Publisher: Gower Published: 01 Jun 2010
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device & Cell Phone: Using Java ME Platform to Put the Fun into Your ... Device and Cell Phone (Technology in Action)
by Carol Hamer
ISBN 13: 9781590598801
Format: Paperback (415 pages) Publisher: APRESS ACADEMIC Published: 13 Aug 2007