OpenGL SuperBible
by Richard S Wright, Benjamin Lipchak
ISBN 13: 9780672326011
Format: Paperback (1200 pages) Publisher: Sams Published: 30 Jun 2004
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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003
ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
by Jobe Makar
ISBN 13: 9780321643360
Format: Paperback (312 pages) Publisher: New Riders Published: 23 Jul 2009
OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95
by Michael Sweet, Richard S. Wright, Richard S. Wright Jr
ISBN 13: 9781571690739
Format: Paperback (750 pages) Publisher: Waite Group Published: Aug 1996
Computer Graphics Using OpenGL
by Francis S Hill Jr., Stephen M Kelley
ISBN 13: 9780131362628
Format: Paperback (920 pages) Publisher: Pearson Education Published: 13 Jun 2008 Other Format: Paperback
Essential Zbrush (Wordware Game and Graphics Library)
by Wayne Robson
ISBN 13: 9781598220599
Format: Paperback (754 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 01 Oct 2008
Macromedia Flash 5 ActionScript Fun and Games
by Gary Rosenzweig
ISBN 13: 9780789725240
Format: Paperback (432 pages) Publisher: QUE Published: 13 Apr 2001
Beginning C++ Game Programming (Premier Press Game Development)
by Michael Dawson
ISBN 13: 9781592002054
Format: Paperback (304 pages) Publisher: Premier Press Published: 13 May 2004 Other Format: Paperback
More Than a Game: The Computer Game as Fictional Form
by Barry Atkins
ISBN 13: 9780719063657
Format: Paperback (176 pages) Publisher: Manchester University Press Published: 08 May 2003
Beginning XNA 3.0 Game Programming: From Novice to Professional (Expert's Voice in XNA)
by N/A
ISBN 13: 9781430218173
Format: Paperback (448 pages) Publisher: APRESS Published: 01 Apr 2009