3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006 Other Format: Paperback
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Game Art: The Graphic Art of Computer Games
by Dave Morris, Leo Hartas
ISBN 13: 9780823020805
Format: Paperback (192 pages) Publisher: Watson-Guptill Publications Published: Jul 2003
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.)
by Michael Morrison
ISBN 13: 9780672324611
Format: Paperback (512 pages) Publisher: Sams Published: 24 Dec 2002
The Game Maker's Apprentice: Game Development for Beginners
by Jacob Habgood,Mark Overmars
ISBN 13: 9781590596159
Format: Paperback (336 pages) Publisher: Apress Published: 28 Jul 2006
OpenGL Programming Guide: Release 1.1 (OTL)
by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis
ISBN 13: 9780201461381
Format: Paperback (650 pages) Publisher: Addison Wesley Published: 04 Apr 1997
OpenGL ES 2.0 Programming Guide
by Aaftab Munshi
ISBN 13: 9780321502797
Format: Illustrated (450 pages) Publisher: Addison-Wesley Professional Published: 24 Jul 2008
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008
ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
by Jobe Makar
ISBN 13: 9780321643360
Format: Paperback (312 pages) Publisher: New Riders Published: 23 Jul 2009
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
by Andrew Gahan,Andrew Gahan
ISBN 13: 9780240810614
Format: Paperback (336 pages) Publisher: Focal Press Published: 26 Sep 2008