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Synthetic Worlds: The Business and Culture of Online Games Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova

Synthetic Worlds: The Business and Culture of Online Games

by Edward Castronova


ISBN 13: 9780226096278

Format: Illustrated (344 pages)
Publisher: University of Chicago Press
Published: 13 Oct 2006

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Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete by Byron Reeves, J. Leighton Read

Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete

by Byron Reeves, J. Leighton Read


ISBN 13: 9781422146576

Format: Hardcover (288 pages)
Publisher: Harvard Business School Press
Published: 01 Nov 2009

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Second Lives Second Lives by Tim Guest

Second Lives

by Tim Guest


ISBN 13: 9780091796570

Format: Paperback (368 pages)
Publisher: Hutchinson
Published: 07 Jun 2007

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Understanding Hypermedia: From Hypermedia to Virtual Reality Understanding Hypermedia: From Hypermedia to Virtual Reality by Bob Cotton, Richard Oliver

Understanding Hypermedia: From Hypermedia to Virtual Reality

by Bob Cotton, Richard Oliver


ISBN 13: 9780714829081

Format: Paperback (160 pages)
Publisher: Phaidon Press Ltd
Published: 09 Mar 1995

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Second Life: The Official Guide Second Life: The Official Guide by Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone–Cunningham, Philip Rosedale

Second Life: The Official Guide

by Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone–Cunningham, Philip Rosedale


ISBN 13: 9780470096086

Format: Paperback (352 pages)
Publisher: Sybex
Published: 08 Dec 2006

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Exodus to the Virtual World Exodus to the Virtual World by Edward Castronova

Exodus to the Virtual World

by Edward Castronova


ISBN 13: 9781403984128

Format: Hardcover (256 pages)
Publisher: Palgrave Macmillan
Published: 01 Jan 2007
Other Format: Paperback

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The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality by Bob Cotton, Richard Oliver

The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality

by Bob Cotton, Richard Oliver


ISBN 13: 9780714828268

Format: Hardcover (224 pages)
Publisher: Phaidon Press Ltd
Published: Aug 1994

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How to Do Everything with Second Life® How to Do Everything with Second Life® by Richard Mansfield

How to Do Everything with Second Life®

by Richard Mansfield


ISBN 13: 9780071497893

Format: Paperback (268 pages)
Publisher: McGraw-Hill Osborne
Published: 01 Oct 2007

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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human Coming of Age in Second Life: An Anthropologist Explores the Virtually Human by Tom Boellstorff

Coming of Age in Second Life: An Anthropologist Explores the Virtually Human

by Tom Boellstorff


ISBN 13: 9780691135281

Format: Hardcover (336 pages)
Publisher: Princeton University Press
Published: 21 Apr 2008

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My Avatar, My Self: Identity in Video Role-playing Games My Avatar, My Self: Identity in Video Role-playing Games by Zach Waggoner

My Avatar, My Self: Identity in Video Role-playing Games

by Zach Waggoner


ISBN 13: 9780786441099

Format: Illustrated (207 pages)
Publisher: McFarland & Co
Published: 15 Aug 2009

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How Computer Games Help Children Learn How Computer Games Help Children Learn by D. Shaffer,James Paul Gee

How Computer Games Help Children Learn

by D. Shaffer,James Paul Gee


ISBN 13: 9781403975058

Format: Illustrated (255 pages)
Publisher: Palgrave Macmillan
Published: 25 Feb 2007
Other Format: Paperback

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