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Digital Games and Learning Digital Games and Learning by Sara de Freitas

Digital Games and Learning

by Sara de Freitas


ISBN 13: 9781441198709

Format: Paperback (320 pages)
Publisher: Continuum Publishing Corporation
Published: 20 Jan 2011

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Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 by Aaron Reed

Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed


ISBN 13: 9781449394622

Format: Paperback (544 pages)
Publisher: O'Reilly Media
Published: 27 Dec 2010

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Lectures in Game Theory for Computer Scientists Lectures in Game Theory for Computer Scientists by

Lectures in Game Theory for Computer Scientists

by


ISBN 13: 9780521198660

Format: Hardcover (308 pages)
Publisher: Cambridge University Press
Published: 06 Jan 2011

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3D Graphics for Game Programming 3D Graphics for Game Programming by JungHyun Han

3D Graphics for Game Programming

by JungHyun Han


ISBN 13: 9781439827376

Format: Hardcover (330 pages)
Publisher: Chapman and Hall/CRC
Published: 25 Feb 2011

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Golden Age of Video Games: The Birth of a Multibillion Dollar Industry Golden Age of Video Games: The Birth of a Multibillion Dollar Industry by Roberto Dillon

Golden Age of Video Games: The Birth of a Multibillion Dollar Industry

by Roberto Dillon


ISBN 13: 9781439873236

Format: Paperback (209 pages)
Publisher: A K Peters/CRC Press
Published: 28 Apr 2011

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Mathematics Education for a New Era: Video Games as a Medium for Learning Mathematics Education for a New Era: Video Games as a Medium for Learning by Keith Devlin

Mathematics Education for a New Era: Video Games as a Medium for Learning

by Keith Devlin


ISBN 13: 9781568814315

Format: Paperback (218 pages)
Publisher: A K Peters/CRC Press
Published: 08 Mar 2011

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New : $40.50  
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Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity by Christopher Griffith

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity

by Christopher Griffith


ISBN 13: 9780240817682

Format: Paperback (432 pages)
Publisher: Focal Press
Published: 25 May 2011

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AdvancED Flash Interface Design (Advanced Design) AdvancED Flash Interface Design (Advanced Design) by Guido Rosso,Brian Monnone

AdvancED Flash Interface Design (Advanced Design)

by Guido Rosso,Brian Monnone


ISBN 13: 9781590595558

Format: Illustrated (368 pages)
Publisher: Apress
Published: 09 May 2006

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New : $36.48  
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