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Texturing and Modeling: A Procedural Approach Texturing and Modeling: A Procedural Approach by etc., D.S. Ebert, F. Merton Musgrave, Darwyn Peachey, Ken Perlin, Steve Worley

Texturing and Modeling: A Procedural Approach

by etc., D.S. Ebert, F. Merton Musgrave, Darwyn Peachey, Ken Perlin, Steve Worley


ISBN 13: 9780122287602

Format: Hardcover (332 pages)
Publisher: Academic Press Inc
Published: Nov 1994

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The Web Wizard's Guide to Perl and CGI (Addison-Wesley Web Wizard Series) The Web Wizard's Guide to Perl and CGI (Addison-Wesley Web Wizard Series) by David Lash

The Web Wizard's Guide to Perl and CGI (Addison-Wesley Web Wizard Series)

by David Lash


ISBN 13: 9780201764369

Format: Paperback (240 pages)
Publisher: Pearson
Published: 05 Nov 2001

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Design by Numbers (The MIT Press) Design by Numbers (The MIT Press) by John Maeda

Design by Numbers (The MIT Press)

by John Maeda


ISBN 13: 9780262632447

Format: Paperback (256 pages)
Publisher: MIT Press
Published: 15 Oct 2001

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Essential Visual C++ 4 (Essential Series) Essential Visual C++ 4 (Essential Series) by Mickey Williams

Essential Visual C++ 4 (Essential Series)

by Mickey Williams


ISBN 13: 9780672307874

Format: Paperback (500 pages)
Publisher: Sams Publishing
Published: Jan 1996

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3D Game Environments: Create Professional 3D Game Worlds 3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn,Luke Ahearn

3D Game Environments: Create Professional 3D Game Worlds

by Luke Ahearn,Luke Ahearn


ISBN 13: 9780240808956

Format: Paperback (400 pages)
Publisher: Focal Press
Published: 13 May 2008

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The Complete Idiot's Guide to Macromedia Dreamweaver Mx The Complete Idiot's Guide to Macromedia Dreamweaver Mx by David Karlins

The Complete Idiot's Guide to Macromedia Dreamweaver Mx

by David Karlins


ISBN 13: 9780028643304

Format: Paperback (336 pages)
Publisher: Alpha
Published: 2002

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Edgeloop Character Modeling for 3D Professionals Only Edgeloop Character Modeling for 3D Professionals Only by Kelly L. Murdock,Eric Allen

Edgeloop Character Modeling for 3D Professionals Only

by Kelly L. Murdock,Eric Allen


ISBN 13: 9780470036297

Format: Paperback (321 pages)
Publisher: John Wiley & Sons
Published: 19 Sep 2006

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iPhone 3D Game Programming All In One iPhone 3D Game Programming All In One by N/A

iPhone 3D Game Programming All In One

by N/A


ISBN 13: 9781435454781

Format: Paperback (306 pages)
Publisher: Course Technology PTR
Published: 17 Jul 2010

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Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials by Trish Meyer, Chris Meyer

Creating Motion Graphics with After Effects, Vol. 1 (3rd Ed., Version 6.5): Volume 1: The Essentials

by Trish Meyer, Chris Meyer


ISBN 13: 9781578202492

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 09 Jan 2004

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Developing Serious Games (Charles River Media Game Development) Developing Serious Games (Charles River Media Game Development) by N/A

Developing Serious Games (Charles River Media Game Development)

by N/A


ISBN 13: 9781584504443

Format: Paperback (452 pages)
Publisher: Charles River Media
Published: 09 Feb 2006

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Foundation Actionscript 3.0 with Flash CS3 and Flex Foundation Actionscript 3.0 with Flash CS3 and Flex by Steve Webster, Todd Yard, Sean McSharry

Foundation Actionscript 3.0 with Flash CS3 and Flex

by Steve Webster, Todd Yard, Sean McSharry


ISBN 13: 9781590598153

Format: Paperback (450 pages)
Publisher: FRIENDS OF ED
Published: 01 Jan 2008

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