Beginning 3D Game Programming
by Tom Miller
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004
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Causality, Meaningful Complexity and Embodied Cognition (Theory and Decision Library A:)
by
ISBN 13: 9789048135288
Format: Hardcover (360 pages) Publisher: Springer Published: 11 Mar 2010
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
by Tony Mullen, Erwin Coumans
ISBN 13: 9780470192801
Format: Paperback (400 pages) Publisher: John Wiley & Sons Published: 27 Jun 2008
The Ultimate Rubber Stamping Technique Book: A Comprehensive Guide to Stamping Techniques, Including Masking, Creating Borders and Edges, 3-D Design, Embossing
by Gail Green
ISBN 13: 9780873417037
Format: Paperback (144 pages) Publisher: KP Books Published: May 1999
The 3D Studio Plug Reference
by T. Forcade
ISBN 13: 9781562054311
Format: Paperback (312 pages) Publisher: New Riders Publishing Published: Jun 1995
Drawing in 3D: From Amazing Androids to Zesty Zephyrs, 333 Neat Things to Draw in 3-D
by Mark Kistler
ISBN 13: 9780684833729
Format: Illustrated (282 pages) Publisher: Prentice Hall & IBD Published: 24 Aug 1998
Inside Rhinoceros 3
by Ron Cheng
ISBN 13: 9781401850630
Format: Paperback (528 pages) Publisher: Delmar Cengage Learning Published: 04 Sep 2003
The Complete UML Training Course (Boxed Set)
by Grady Booch, Ivar Jacobson, James Rumbaugh
ISBN 13: 9780130870148
Format: Paperback Publisher: Prentice Hall Published: 16 May 2000
Digital Human Modeling: Trends in Human Algorithms (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence): 4650
by Yang Cai
ISBN 13: 9783540894292
Format: Paperback (220 pages) Publisher: Springer Published: 12 Dec 2008
Introducing 3D AutoCad
by Robert McFarlane
ISBN 13: 9780340614563
Format: Hardcover (200 pages) Publisher: Butterworth-Heinemann Ltd Published: 07 Jul 1992
Real-time 3D Character Animation with Visual C++
by Nik Lever
ISBN 13: 9780240516646
Format: Paperback (496 pages) Publisher: Focal Press Published: 17 Dec 2001
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufmann Series in Interactive 3d Technology)
by Matt Pharr, Greg Humphreys
ISBN 13: 9780125531801
Format: Hardcover (1056 pages) Publisher: Morgan Kaufmann Published: 28 Sep 2004